The number of products we have going out into beta is increasing. We’re quite stretched, even with 3,000 people in 16 offices. We have to put more focus into what we do. So, celebrations are good, but it’s a fast-changing world. If we do something wrong with our games, they just don’t play them. They spend hundreds if not thousands of hours. Our business is about satisfying those millions of ordinary people who play our games. This year, we thought, “This isn’t about throwing parties or having the biggest booth.” Last year, yeah, we had parties, but we had them for a good reason. Victor Kislyi: We’re trying to re-evaluate our place in the industry and the image of the things we do – how we look inside and outside. GamesBeat: What’s wrong? You guys don’t have the biggest booth here yet. The company also plans to upgrade World of Tanks with all-new graphics during 2014. That game, which began its closed beta test today, has been tough to design because it makes the switch from traditional game controls to touchscreen controls. That’s about double the number of workers that the Cyprus-based company had a year ago.Īnd Wargaming is moving beyond World of Tanks with last November’s launch of World of Warplanes and the pending launch of its World of Tanks: Blitz mobile game, which will compete with a horde of tank-wannabes on iOS. World of Tanks has been such a huge success as a free-to-play online tank battle game on the PC that the company has been able to hire 3,000 employees. SAN FRANCISCO - Victor Kislyi, the chief executive of World of Tanks publisher Wargaming, pointed to his free-to-play gaming empire on a map. We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |